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Reed Polygon

Environment Artist: Unreal engine, VR specialist
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Astro suit, work in progress

September 13, 2014 by Reed Casey

Some work in progress on a character for an cinematic short.

 

In characters, concept Tags character, zbrush, freelance, CG
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Lords of the Fallen: Comic Con 2014 trailer

August 11, 2014 by Reed Casey

I got the opportunity to work with Create Advertising on this trailer. Contributing Characters/ texture work and props to the pre-rendered portion.

In characters, trailer Tags trailer, freelance, zbrush, character, props, cg
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L99 rifle concept

August 10, 2014 by Reed Casey
In concept, prop Tags concept, zbrush, freelance
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Humvee Concept

July 19, 2014 by Reed Casey

A vehicle concept I modeled out in Zbrush and then retopologized in Maya, rendered in Vray for an upcoming short.

In concept, vehicle Tags zbrush, vehicle, concept, humvee, vray, CG, maya, freelance, modeler
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Red Imp Sculpt

January 14, 2014 by Reed Casey

This sculpt was inspired by some concept art from Duelisto

In characters, sketchbook Tags zbrush, character, freelance, imp, demon, CG
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Lunch Crunch Clown

October 9, 2013 by Reed Casey

I'd buy his ice cream...seems legit. 

zbrushed

In sketchbook Tags zbrush, modeling, character, lunchcrunch, cg, freelance, modeler, 3d
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Some SC2 Zerg fan art

September 18, 2013 by Reed Casey

Baneling bust!! 

In characters Tags star craft 2, zbrush, fan art, baneling, zerg, freelance
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PunchBot

September 18, 2013 by Reed Casey

Character model/design just waiting for textures.

In characters, sketchbook Tags character, cg, maya, zbrush, modeling, freelance
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